
The Nemesis System Is Still the Best Thing Monolith Ever Built
Monolith's 2014 action game merged Tolkien lore with the Nemesis system, turning orc enemies into a personal revenge story across Mordor.


Monolith's 2014 action game merged Tolkien lore with the Nemesis system, turning orc enemies into a personal revenge story across Mordor.

Nioh review: Team Ninja's 2017 action RPG in Sengoku-era Japan — Ki pulse, shrines, stances, yokai, and a decade of development. Score: 8.8/10.

Dragon Quest Builders review: Square Enix's block-building action RPG rebuilds Alefgard with a hammer, not a sword. Why it holds at 8.2/10.

V Rising review: Stunlock's vampire survival game turns sunlight and blood into a class system, with a castle that decays while you sleep. Score: 8.9/10.

Dragon's Dogma II review: Capcom's 9.1-scored action RPG builds a fantasy open world around Pawns, choice, and a dragon's voice in the fog.

Dreamscaper review: a surreal roguelite action RPG that turns lucid dreaming into a weapon against subconscious depression. Score: 8.8/10.

Bastion review: Supergiant's reactive narrator, Cores and Shards, the Ura choice, and why the 2011 action RPG still holds up.

Dark Souls, FromSoftware's 2011 action game, defined a genre with brutal difficulty, bonfire checkpoints, and online play. A look back at what still holds up.

Hyper Light Drifter, Heart Machine's silent pixel-art action RPG, turns ten — how Alx Preston mixed Zelda with Diablo and what the delay bought.

Mass Effect 3 review: BioWare's 2012 finale sends Shepard to rally a galaxy against the Reapers, where every choice carries a cost and multiplayer matters.

Monster Hunter Rise review: Wirebugs, Wyvern Riding and Palamutes make Capcom's hunt faster and more vertical, even if Kamura's story stays thin.

Obsidian's 2019 RPG The Outer Worlds drops you into Halcyon, a colony run by megacorporations. Our review scores it 8.6/10.
As an Amazon Associate, Clay Tribune earns from qualifying purchases.