
Sekiro’s combat still has no equal among FromSoftware’s games
Sekiro: Shadows Die Twice review: FromSoftware's 2019 shinobi epic trades Dark Souls stats for posture combat, a prosthetic arm, and a Game of the Year win.


Sekiro: Shadows Die Twice review: FromSoftware's 2019 shinobi epic trades Dark Souls stats for posture combat, a prosthetic arm, and a Game of the Year win.

Monster Hunter: World review — Capcom's 2018 hit keeps the series' hard rules while removing technical walls, with 14 weapons and open zones.

Shadow of War review: Monolith's 2017 sequel trusts its strangest idea — that orcs are people — and builds a bigger, brighter war around it. 8.2/10.

NieR: Automata review: PlatinumGames' android war mixes hack-and-slash combat, chip builds and a multi-playthrough story. Score: 8.8/10.

Mortal Shell: Cold Symmetry's soulslike action-RPG with multiple bodies, deliberate parry combat and a 7.6 Metacritic score, plus a sequel out in 2026.

Final Fantasy VII Remake rebuilds Midgar as a full-length action RPG with real-time combat and a deeper story. Our review scores it 8.7 out of 10.

Dragon's Dogma 2 review: Capcom's action-RPG sold 4 million, scored 8.9, and pairs brilliant Pawns with a shaky coronation.

Black Myth: Wukong sold 20 million copies in its first month — our review of Game Science's landmark Chinese action RPG, its temples, combat, and its limits.

Final Fantasy XVI review: Clive Rosfield, the Eikons, Valisthea's politics and the Bearers — a confident action RPG and the strongest Final Fantasy in years.

Diablo IV review: Blizzard's 2023 action RPG rebuilt the series around ordinary people, not kings, and it worked. Score: 8.8.

Blood of Mehran is a single-player action RPG with sand dunes, bazaars and three combat routes, but it lands at just 4.6/10 on OpenCritic.

Wuchang: Fallen Feathers review: a Soulslike where the Feathering plague doubles as a madness meter, set in an alternate-history Shu. 7.5/10.
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