
Super Bomberman 2’s Odd Detours Are What Make It Worth Playing
Super Bomberman 2 (1994) review: the only Super Bomberman game with no two-player story mode, re-released in 2026. Score: 8.5/10.


Super Bomberman 2 (1994) review: the only Super Bomberman game with no two-player story mode, re-released in 2026. Score: 8.5/10.

Super Bomberman (1993) reviewed: the 143-square grid, chain reactions, Diamond City plot, and why it scores 7.2 of 10.

Street Fighter II hit arcades in 1991 and defined the fighting genre. A review of the SNES port, its six-button combat, cancel system, and 7.2 score.

Pilotwings launched the SNES with Mode 7 flight school thrills, but four vehicles and one scoring axis leave it a tech demo more than a game.

Mortal Kombat II hit arcades in 1993 and rewired fighting games forever. The Super NES port scores 9.0/10 — plus a warning about a 1994 pirate cart.

Mega Man X3 review: Capcom's final SNES X game brings playable Zero, the Cx4 chip, and Doppler's story — a solid 7.6/10 that never outruns X and X2.
Mega Man 7 hit the SNES in 1995 as a safe, familiar sequel. A 6.9/10 look at its four-then-four stages, Auto's bolt shop, Bass and Treble.

Kirby Super Star packs eight games onto one SNES cartridge. A look at the copy abilities, the Helper system, and why this 1996 anthology still holds up.

Killer Instinct, Rare's 1994 arcade fighter, brought two energy bars and combo chains to the SNES in 1995. A review of what still works.

A Link to the Past review: Nintendo's 1991 SNES classic restored the overhead view, added diagonal movement and parallel worlds, and set the standard. 9.5/10.

Super Metroid review: Nintendo R&D1's 1994 SNES classic that defined the Metroidvania genre, scored 9.1/10 for its map design and wordless ending.

Super Mario World review: how Nintendo built the SNES platformer around Yoshi, the Cape Feather and a branching Dinosaur Land map. Score: 9.2 of 10.
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