
Rush 2049 earns an 8.6 with flying cars, stunt arenas, and four-player mayhem that outrace its arcade roots
Rush 2049 sends flying cars through a shining city, rewarding roaming and rewarding friends racing on one screen.


Rush 2049 sends flying cars through a shining city, rewarding roaming and rewarding friends racing on one screen.

A wheeled robot named Rocket moves through a park of five worlds, holding and setting objects to solve each problem it meets.

A city, a virus, two officers, one cartridge — Resident Evil 2 arrives on Nintendo 64, its dread whole though its picture dims.

NFL Blitz storms Nintendo 64 with wild hits, no penalty, and pure arcade delight for football lovers seeking a mad, spirited contest.

A robot who can take hold, shake, and throw carries a whole adventure — Treasure's Mischief Makers, weighed on its own terms.

A wrestling contest of holds and throws upon Nintendo's console, bold in scheme yet mixed in its whole execution.

A hand pushes a ball through five worlds. Glover's fine idea never gets the support it needs from its own systems.

A swift, forceful racer of floating machines and punishing tracks, wherein pace itself becomes the peril of the player.

A castle, a hunter, a camera that will not obey: this fuller Castlevania offers more, yet suffers the same old troubles.

A wandering hero springs across many a strange world, charge in hand, in a tale swift, pleasant, yet all too brief.
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