
Mario Party 3 Ends the N64 Trilogy Without Fixing Its Luck Problem
Mario Party 3 ended the Nintendo 64 era with eight characters, five boards, a divisive duel mode, and over 1 million copies sold despite mixed reviews.


Mario Party 3 ended the Nintendo 64 era with eight characters, five boards, a divisive duel mode, and over 1 million copies sold despite mixed reviews.

Kirby 64: The Crystal Shards brought the pink puffball to 3D in 2000 — a 2.5D platformer with Power Combos, six planets, and a very short ride.

Body Harvest, DMA Design's 1998 Nintendo 64 open-world action game, shipped via Gremlin and Midway after Nintendo dropped it over violence.

A review of The Legend of Zelda: Ocarina of Time, Nintendo's 1998 N64 classic, and why its time travel and ocarina songs still set the standard.

Super Mario 64 at 30: how Nintendo's 1996 N64 launch title defined the 3D platformer with 120 Power Stars, Peach's castle and the endless stairs.

Pilotwings 64 launched with the Nintendo 64 in 1996 alongside Super Mario 64. A look back at its three flight events and its tiny map of America.

Paper Mario launched in 2000 after Square passed on it. Intelligent Systems built a turn-based RPG with action commands and eight partners that still holds up.

Mario Kart 64 review: eight characters, 16 tracks, three engine classes, and a multiplayer mode that still holds up decades later.

F-Zero X review: the 1998 N64 racer with 30 machines, an energy meter that doubles as a boost gauge, and a framerate that never breaks.

Yoshi's Cookie review: Nintendo's 1992 tile-matching puzzler for NES, Game Boy and SNES, rated 8/10 for its simple, addictive rotating-line gameplay.

Top Gear 2 hit the SNES in 1993 with 64 tracks, 16 countries, damage diagrams and a punishing tire budget. A retro review of Gremlin's racing sequel.

Super Mario All-Stars put four NES Mario games on one SNES cartridge with 16-bit graphics, save files and a battle mode. Why it still holds up.
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