
Double Dragon II: The Revenge — A Darker, Rougher Fight on the NES
A dark tale of revenge and fists brings Billy Lee's grim quest to the NES, bold yet rough in places.

Every game we have scored, from the NES library to current releases.

A dark tale of revenge and fists brings Billy Lee's grim quest to the NES, bold yet rough in places.

A brother's tale of street strife: the arcade fight comes home, one solitary struggle at a time, wanting still its former partnership.

A ruined world, four swords tied to wind, fire, water, and storm — Crystalis remains a rewarding, ambitious NES work.

Two dragons, many bubbles, and one grand old arcade trick, brought again to the small screen of the NES.

A mechanical arm and hook stand in place of the spring on NES, forcing players to draw themselves across open space in this old shooter.

A remembrance of Battletoads for NES: fierce fighting, a harsh vehicle passage, and a difficulty that never eases.

A princess lies under a spell, and a champion must fight from the side, gain strength, and cross a chart of towns and dungeons to wake her.

An ancient adventure of secrets, no guide, and a solitary sword against an unknown realm — still worthy after all these years.

A chart of eight worlds, four suits, and seven guardians stand before one final foe — a marvel of the console age, worthy of highest praise.

A singular game wherein four companions gather and cast what strange foes have wrought upon them.
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