
Why the Laughing Dog Keeps Duck Hunt Honest — a 7.1 for the Light Gun Classic
A gray dog, a plastic gun, and a flock of ducks. An old game that still works as a quick, hollow round of pointing and firing.

Every game we have scored, from the NES library to current releases.

A gray dog, a plastic gun, and a flock of ducks. An old game that still works as a quick, hollow round of pointing and firing.

A quest game of five parts joins soldier, siblings, dancer, and hero into one grand party upon the NES.

A patient legend of hired hands, secret jobs, and a father's unfinished quest, told across a world of towns and night.

Three heroes cross a wide realm and heavy trials in Dragon Warrior II, a fuller, harder step for the series.

A hero quits the home castle to overcome a dragon and save a princess, in a demanding NES quest that rewards patience.

A dark tale of revenge and fists brings Billy Lee's grim quest to the NES, bold yet rough in places.

A brother's tale of street strife: the arcade fight comes home, one solitary struggle at a time, wanting still its former partnership.

A ruined world, four swords tied to wind, fire, water, and storm — Crystalis remains a rewarding, ambitious NES work.

Two dragons, many bubbles, and one grand old arcade trick, brought again to the small screen of the NES.

A mechanical arm and hook stand in place of the spring on NES, forcing players to draw themselves across open space in this old shooter.
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