
Persona 2: Eternal Punishment Review: The Rumor System That Aged Best
Persona 2: Eternal Punishment review: Atlus's 2000 PS1 sequel, its Rumor system, fusion spells, and the PSP remake that never left Japan.


Persona 2: Eternal Punishment review: Atlus's 2000 PS1 sequel, its Rumor system, fusion spells, and the PSP remake that never left Japan.

Wild Arms brought a Western-fantasy world to PlayStation in 1997. A look at Filgaia, its three heroes, Tools, and why the combat aged badly.

Lunar: Silver Star Story Complete on PS1, reviewed: visible enemies, a rewritten Ghaleon, and why Working Designs' 1999 RPG still holds up.

Grandia returns on PS4 and PS5 with up-rendering, rewind, and quick save. The 1997 RPG's turn-order combat still holds up, scoring 7.5 from critics.

Suikoden II launched quietly in 1998, but Konami's RPG with 108 Stars of Destiny, three combat systems, and a tragic Rune curse is a PlayStation classic.

Valkyrie Profile review: the 1999 PlayStation RPG about a goddess who gathers the dead still holds up, with 24 heroes and platformer dungeons. Score: 8.7 of 10.

Sony's 1999 RPG The Legend of Dragoon: its $16M budget, Endiness lore, Dragoon combat, million-plus sales, and the 2023 PS4/PS5 re-release.

Xenogears review: Square's ambitious PlayStation RPG mixes hand-drawn animation, robot combat, and a reincarnation saga spanning civilizations. Score: 8.4/10.

Chrono Cross, Square's 1999 PlayStation RPG, reviewed: parallel worlds, 45 playable characters, no random encounters, and a remaster years later.

A retrospective review of Final Fantasy IX, Square's 2000 PS1 RPG: Zidane, Garnet, Gaia, Active Time Events, black mages, and why it still holds up.

Xenoblade Chronicles X review: Mira's five continents, giant robots, and the long walk that earns them. Monolith Soft's most ambitious Wii U world, 8.5/10.

Ys VIII: Lacrimosa of Dana review — a shipwreck, a barter village, and two timelines. Fast combat, wide exploration, and a rocky English launch.
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