
The N64 Mario Tennis Kept Its Best Idea Hidden Behind Two Buttons
Mario Tennis on N64 still proves two buttons can carry a full game. Inside Camelot's shot system, Ring Shot, Piranha Challenge and Waluigi's debut.


Mario Tennis on N64 still proves two buttons can carry a full game. Inside Camelot's shot system, Ring Shot, Piranha Challenge and Waluigi's debut.

Mario Golf on Nintendo 64 delivers four courses, 11 golfers and deep-but-approachable play. Camelot's 1999 classic still holds up today.

Jet Force Gemini, Rare's 1999 Nintendo 64 third-person shooter, blends platforming, adventure and bug hunting across 15 nonlinear worlds.

Harvest Moon 64 review: a dead farm, four seasons, a stamina bar, and five women to court. Natsume's 1999 N64 classic still holds up at 7.8/10.

Doom 64 review: Midway's 1997 Nintendo 64 shooter, its bleak ending, the 2020 Nightdive remaster, Lost Levels, and why it scores 7.6/10.

Blast Corps, Rare's 1997 Nintendo 64 demolition puzzler, reviewed: eight vehicles, 57 levels, one runaway missile carrier, and a million copies sold.

Wave Race 64 review: how Nintendo's 1996 Jet Ski racer turned water into a moving track, with buoys, power arrows, and a 9.2 on Metacritic.

Majora's Mask gave Nintendo under two years to follow Ocarina of Time. It answered with a falling moon, a three-day loop, and the series' darkest world.

Super Smash Bros. hit the Nintendo 64 in 1999, replacing health bars with percentage damage and open stages. A retro review of Nintendo's crossover fighter.

Star Fox 64 review: Nintendo's 1997 rail shooter sold 4 million copies. Branching paths, barrel rolls, wingmen, and why the controls still hold up.

Perfect Dark, Rare's 2000 Nintendo 64 shooter: Joanna Dark, difficulty-based objectives, weapons, split-screen multiplayer and the 2010 remaster.

Donkey Kong 64 review: Rare's 1999 N64 collect-a-thon packed five Kongs, eight worlds and 200 golden bananas into one cartridge. Score: 9.0 of 10.
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