
Perfect Dark: Rare’s Best Shooter Is Still the Best Thing the Nintendo 64 Ever Ran
Perfect Dark, Rare's 2000 Nintendo 64 shooter: Joanna Dark, difficulty-based objectives, weapons, split-screen multiplayer and the 2010 remaster.


Perfect Dark, Rare's 2000 Nintendo 64 shooter: Joanna Dark, difficulty-based objectives, weapons, split-screen multiplayer and the 2010 remaster.

Mario Party 2 hit the Nintendo 64 in 1999 with six characters, five boards, and 65 mini games. A look at the sequel that fixed the original.

Mario Kart 64 review: eight characters, 16 tracks, three engine classes, and a multiplayer mode that still holds up decades later.

F-Zero X review: the 1998 N64 racer with 30 machines, an energy meter that doubles as a boost gauge, and a framerate that never breaks.

Donkey Kong 64 review: Rare's 1999 N64 collect-a-thon packed five Kongs, eight worlds and 200 golden bananas into one cartridge. Score: 9.0 of 10.

Conker's Bad Fur Day review: Rare's crude, brilliant N64 platformer, from the hangover opening to the Great Mighty Poo and its cash-driven design.

1080° Snowboarding hit the Nintendo 64 in 1998 with 24 tricks and a nine-step 1080° spin. We revisit why it still holds up.

A retro review of Top Gear on the SNES: four cars, three nitros, a fuel gauge that punishes mistakes, and split-screen racing that still holds up.

Super Tennis on SNES scored a 7/10 — Tose's 1991 tennis game nails World Circuit depth and Mode 7 courts, but ships without a tutorial.

Super Star Wars (1992) turned the film into a run and gun SNES classic. A look at its sandcrawler climb, trench run, sequels, and 2015 PS4 port.

Super Ghouls 'n Ghosts review: Capcom's 1991 SNES platformer, its double jump, eight brutal Quests, and why the cruelty still earns a 7.8/10.

R-Type III: The Third Lightning review — the Hyper Wave Cannon's overheat gamble and three selectable Forces make this 1993 SNES shooter a 7.0/10.
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