
Demon’s Crest Is Worth Remembering Even If Capcom Would Rather Forget It
Capcom's 1994 SNES cult classic Demon's Crest gets a retrospective: Firebrand's transformations, three endings, and why it still holds up.


Capcom's 1994 SNES cult classic Demon's Crest gets a retrospective: Firebrand's transformations, three endings, and why it still holds up.

Zombies Ate My Neighbors review: LucasArts' 1993 horror-comedy shooter still earns its 8.3, thanks to a brutal rescue rule and co-op chaos.

Uniracers, DMA Design's riderless-unicycle racer for the SNES, turned stunts into speed. A lawsuit ended production, and it never came back.

The Lost Vikings, Silicon & Synapse's 1993 puzzle-platformer, let you control three Vikings at once. A look at its skills, ports and long re-release history.

Tactics Ogre: Let Us Cling Together review — the 1995 Super Famicom strategy RPG with eight endings, hard moral choices, and a 2010 remake that softened them.

SimCity on the Super NES brought Will Wright's city builder to consoles in the early 1990s, with Nintendo advisors, disasters and a gamepad. Score: 7.8/10.

SimCity 2000 on SNES reviewed: nine power plants, underground pipes, brutal budgets, and the query tool that made Maxis' city-builder a lasting template.

Blackthorne, Blizzard's 1994 shotgun platformer, reviewed: cover-based gunfights, Jim Lee art, the 32X snowy mountains, and a 7.8/10 verdict.

A retro review of The Adventures of Batman & Robin on Game Gear: four levels, classic villains, unlimited batarangs, and a very forgiving nine lives.

Illusion of Gaia, Quintet's 1993 SNES action RPG, sends Will through Incan ruins and Angkor Wat to stop a comet — a strange, spare classic that still holds up.

ActRaiser on the SNES fused side-scrolling action with city-building simulation. A retrospective on Quintet's 1990 cult classic, its ending, and its legacy.

Super Bomberman 2 (1994) review: the only Super Bomberman game with no two-player story mode, re-released in 2026. Score: 8.5/10.
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